Vox Mechanica

Vox Mechanica

So, what am I using? In the beginning I set up my IDE and Gemini as a coding assist. I laid out the basic structures and have Gemini fix and add to it. Later I integrated PicoGK in the environment to be able to actually create shapes. What a rush when that worked! I already had basic mechanical formulations taking...

Vox Mechanica roughly translates to Voice of the Machine and that counts double for what I'm planning to do with it and how it works. I'm developing an application that generates components for internal combustion engines, making use of physics, mathematics, FEA, CFD and a whole bunch more of fancy calculators and algorithms.